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The problem with SWTOR.

… I honestly don’t know. Apparently it has something to do with PVP?
Is the game broken and does it need fixing?
Sure, I run into a few bugs here and there, but nothing I’d get in a huff over. I love SWTOR, I love that I feel like I’m actually part of a story, and have felt that way since level 1. I love my character, and the I love the world. I love the characters that surround me (even if Kaliyo has caused me no amount of frustration in combat). 

I don’t play PVP and I likely never will. I am bad at it, and frankly don’t see the point. I understand people like killing each other for whatever reason, but it just makes me resentful. And yet I enjoy my time more in SWTOR when I’m playing with my friends, cooperatively. I love the flashpoints, and the conversations. I love that It really feels like my character contributes something to the outcomes. I really love that there are different outcomes at all! It really feels like what I say and do matters. My friend and I are constantly asking each other what decision they made and what happened (we both play an Imperial Agent).
I am excited to level up and learn new skills. 
For an MMO these are new experiences for me. I played WoW until level 10 on 2 characters and stopped caring. GW until level 15 and started a new character cause I didn’t care. And those characters we never part of the story he way that you are in SWTOR. You don’t shape a character, you don’t change the story, you just go kill things for the sake of the narrative that you may or may not care about. What was the narrative in WoW? I know there was some war thing going on with GW but I don’t remember anything specific. 

When I get frustrated with a fight in SWTOR my instinct is to try try again or ask a friend for help. With the other two I just stopped playing. 

So now PVP is “broken” and people want to cancel their memberships and quit, etc… and I say good riddance, because if you are playing SWTOR purely for the PVPing, you are clearly ignorant of who Bioware is and what Bioware does and I, quite frankly, don’t want to share a server with someone who can’t appreciate that.

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I’ve been reading through the FFVII Letters today, and quite frankly I’m annoyed at them.

I’m annoyed for a couple of reasons, the least of which, as I mention on twitter, is that I’m really tired of FFVII. I love the game, don’t get me wrong. I remember the day we got FFVII and our PlayStation broke the same day. I remember the first time I powered my way past the Midgar Zolom because I didn’t know about getting a chocobo. I cried when Aeris died, and I still call her Aeris because that’s what she was called back then.

I don’t deny that it has its place as a culture point of reference. FFVII was a groundbreaking game, and is a memorable game. I enjoy replaying it from time to time. And as a Final Fantasy, if people want to put that on the top of their lists, I’m fine with it – I disagree, I think FFVI is the better game, but I get it.

FFVII was important in opening up the world of gaming – it was no longer just this isolated world that happened in arcades or basements, that was seen as isolating. It was bigger than that. And something in it definitely speaks to the idea of Video Games can be Art.

No one who considers themselves a gamer today has not been effected by FFVII, either directly of indirectly. But like all things, it has a time and place. It has its weaknesses, and there are plenty of those.

Again, I will stress that I don’t deny the importance of FFVII. But I do think we should recognize that great things have come after FFVII, and that ideas in FFVII did not all originate there.

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